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Since the video was taken down and not looking great in terms of upload quality, I do have to wonder on the possibility of SE working on extending the LoD for objects, shadows and textures. I discovered GTA V was actually worse for LoD, even with extended distance scaling shadows and everything else.

I didn't like how I could notice a sphere around the player character in GTA V, how everything was basically being drawn into existence around the character, rather than from a far distance. I noticed this easily with the first demo trailer for FF XV before it was anywhere close to release and I certainly hope I do not see it again when the PC version comes out./ Nothing breaks my immersion than a highly detailed game streaming everything up close.



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.