Frodaddyg said:
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You sir are correct. However a consistently misinformed Unreal fan tried to argue otherwise.
Oh, and I think rocketpig said that Half Life should be given major props for being so mod friendly. I disagree. It was really Quake that made modding big, and to a lesser degree Doom before it. Team Fortress was originally a Quake mod, along with the excellent Threewave. Plus Half Life was built off the Quake engine, so they were working off an engine that set a precedent for modding.
Oh, and to whoever mentioned Descent, I'm behind you on that. Despite claims from people who have never played it, it is definitely an FPS. Tribes is another one I somehow forgot. That game had some amazing mods, as did its successors.
Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?
ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all.
"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away"