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librarian13579 said:

This is the future of AAA gaming, folks.

Games-as-a-service bullshit is profoundly insidious. One day it will entrench its roots so firmly that soon, even single-player games will require a constant connection to an online server.

We're letting them get away with it, and more and more studios are turning to this. Activision, EA, Valve, Rockstar, Ubisoft, Warner Bros....they're all moving in the same direction.

 

I've said many times before and I'll say it again: Western developers and publishers have been destroying the industry with their practices. The Seventh Generation gave them the tools to make disgusting practices such as this one; industry standards. Prior to the rise of Xbox as a leader in the industry, games were usually complete when they shipped, EVEN IN THE EARLY PS360 DAYS. These Western people are responsible for mainstays of "AAA" gaming such as day 1 4GB "updates", games filled with bugs, incredibly lazy annual releases, patches and more patches, micro transactions, "complete game of the month" editions, etc. Sony pandering to these Western devs just gave them more incentive to continue with it.

 

Japanese publishers/devs are also guilty of this, but to a lesser extent than their Bethesda/EA/Activision counterparts. 

 

Unfortunately the "hardcore" gamers and the casual/trend following customers, love buying these overhyped games regardless of their quality. That only encourages these Western developers and publishers to continue on moving forward into the path of anti consumer practices.