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irstupid said:
arcaneguyver said:
Definitely not a day one buy, no matter how much I loved the first. But if it turns out you can ignore the microtransactions (and multiplayer), then it will eventually find its way on my system.

Well you can ignore them, but the game will be not as fun due to them. You know, what normally took an hour of say grinding now takes 3 hours. The better rate drop chests are real money only and the ingame ones have horrible drop rates. Stuff like that.

 

Azzanation said:

I dont think this game is anything like those free to play mobile game systems. Also boycotting good games isnt going to stop that evolution.

This game doesnt interest me because i am not into Lord of the Ring games. Not because of its MT or DLCs. Iv played some amazing games and some really bad games with MTs. A good game will always be a good game.

Sure it might not have a stamina system where you can only play so long before you need to purchase more time, but you can bet your ass that it will make getting in-game currency or finding those legendary/epic items much much harder than before. Inticing one to spend real money. So what normally would be a say 50 hour game to 100% and get perfect equipment, ect, now takes one 200 hours to do the exact same thing because they reduced the loot drop rate.

DonFerrari said:

I'm playing Final Fantasy Brave Exvius for over 1 year without expending 1 cent and I constantly are in top 15k on the server, in front of several paying guys.

Yes, but I bet you spend more time playing than them. I've played F2P games before. I know how it works. Paying say $10 can cut like 10 hours of mindless grinding. So instead of having to spend hours on a saturday doing a mission over and over again, you can drop $10. Or instaed of taking out your phone every few hours at work to use your stamina and not waste it, you can drop $10 and not have to worry about it all week. I woudl say $10 is worth the peace of mind of ignoring a mindless grind all week in a F2P game.

Thus why I quit playing those games. They are just collectathons. All your doing is trying ot collect them all essentailly. Sure there is some gameplay, card game, raids, ect. But htat just a distraction from you trying to get every unit, card, character, ect. THen they come out with new things ever couple months that make all your prior things basically worhtless.

you are basically right. although I'm using some macro for the repeated grind... but pay to advance becomes pay not to play and that is kinda silly. But people do it to not fall back. If any game requires me to poor continued money I'll probably just drop from it.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."