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vivster said:

Soooooo it's exactly as we thought? Vega 64 slightly below 1080 and 56 slightly above 1070. And that with very similar pricing.

Is that AMD's new strategy? Give the market to Nvidia for a year and then release the same product? Considering Navi is slated for 2019 and Volta comes out in early 2018 it seems that way.

Pretty much.

fatslob-:O said:

BTW rapid packed math is more than just double rate FP16, it's also about double rate INT16 data types too which is useful for rendering with deep learning ...

And double packed math doesn't double performance.

fatslob-:O said:

I bet AMD really wishes UE4 never took off since Epic Games was only relevant in console gaming with their Gears franchise ... (Epic is like leukemia for AMD. Everytime a UE4 game releases, AMD dies a little on the inside and it's especially sad how japanese developers are going to make this their main engine.) 

Unreal Engine has always had a presence on console since the Playstation 2/Dreamcast era, games like Unreal Tournament, Brothers in Arms, Deus Ex, various Tom Clancy games, Unreal Championship were pretty decent pushers of the engine.

But you are right, Unreal Engine has always preferred nVidia hardware as nVidia was a pretty big sponser of the Unreal technology back in the day. (Not sure what it is like today though.)
Although... Unreal Engine 2 and 2.5 did actually support some of ATI's propriety technology.

Thankfully... As a game engine, it's use isn't as significant as last generation... Thank goodness... As EA has opted to use Frostbite for pretty much everything and even Ubisoft is preferring to use it's own engines.



--::{PC Gaming Master Race}::--