Well duh.Companies wants profits at the end of the day, and every game is always a kind of a test for every platform.If it dosent sell well, its either because the game isnt good enough, your marketing is lacking, or the audience simply isnt there.That for every platform.
For FIFA, its hopes of success lies with Europe and rest of the world in my opinion.By the time the game releases, I imagine that the install base in Europe will be at least at 2 millions, and rest of the world will be at least 500 K.Assuming thats the case, I can see Fifa being successful on the platform.I personally predict that it can sell 1 million units by the end of the year.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1







