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theRepublic said:
librarian13579 said:

Nintendo software research and development costs:

1999-March 2000: 16,495 million yen
2000-March 2001: 16,591 million yen
2001-March 2002: 16,791 million yen
2002-March 2003 (aka. when Miyamoto started to have influence over the budgets of games): 14,598 million yen

Why did you stop there?  Is it because the numbers explode and blow your narrative?

FY 1999 (Ended March 2000): 16,495 million yen
FY 2000 (Ended March 2001): 16,591 million yen
FY 2001 (Ended March 2002): 16,791 million yen
FY 2002 (Ended March 2003): 14,598 million yen
FY 2003 (Ended March 2004): 15,825 million yen
FY 2004 (Ended March 2005): 20,513 million yen
FY 2005 (Ended March 2006): 30,596 million yen
FY 2006 (Ended March 2007): 37,725 million yen
FY 2007 (Ended March 2008): 37,001 million yen
FY 2008 (Ended March 2009): 42,254 million yen
FY 2009 (Ended March 2010): 45,471 million yen
FY 2010 (Ended March 2011): 52,756 million yen
FY 2011 (Ended March 2012): 52,675 million yen
FY 2012 (Ended March 2013): 53,483 million yen
FY 2013 (Ended March 2014): 71,736 million yen
FY 2014 (Ended March 2015): 63,336 million yen
FY 2015 (Ended March 2016): 69,066 million yen
FY 2016 (Ended March 2017): 59,197 million yen

Here is the link so anyone can look for themselves: https://www.nintendo.co.jp/ir/en/library/earnings/yearindex.html

I just took him for his word on that because I didn't want to be a contrarian stooge. Also, I had no way of looking any of that up for verification. Thanks for correcting it for me.