theRepublic said:
librarian13579 said:
Nintendo software research and development costs: 1999-March 2000: 16,495 million yen 2000-March 2001: 16,591 million yen 2001-March 2002: 16,791 million yen 2002-March 2003 (aka. when Miyamoto started to have influence over the budgets of games): 14,598 million yen
|
Why did you stop there? Is it because the numbers explode and blow your narrative?
FY 1999 (Ended March 2000): 16,495 million yen FY 2000 (Ended March 2001): 16,591 million yen FY 2001 (Ended March 2002): 16,791 million yen FY 2002 (Ended March 2003): 14,598 million yen FY 2003 (Ended March 2004): 15,825 million yen FY 2004 (Ended March 2005): 20,513 million yen FY 2005 (Ended March 2006): 30,596 million yen FY 2006 (Ended March 2007): 37,725 million yen FY 2007 (Ended March 2008): 37,001 million yen FY 2008 (Ended March 2009): 42,254 million yen FY 2009 (Ended March 2010): 45,471 million yen FY 2010 (Ended March 2011): 52,756 million yen FY 2011 (Ended March 2012): 52,675 million yen FY 2012 (Ended March 2013): 53,483 million yen FY 2013 (Ended March 2014): 71,736 million yen FY 2014 (Ended March 2015): 63,336 million yen FY 2015 (Ended March 2016): 69,066 million yen FY 2016 (Ended March 2017): 59,197 million yen
Here is the link so anyone can look for themselves: https://www.nintendo.co.jp/ir/en/library/earnings/yearindex.html
|