Rocketjay8 on 07 August 2017
Johnw1104 said: The only way you can be sure that a game (or film) really are superb is if they're soon accompanied by a surly wave of contrarians attempting to rewrite the narrative lol The game had some flaws (I can certainly think of a few), and a greater diversity of enemies would certainly suit the game, but this is a game that most people played waaaay beyond 40 hours before getting bored of it, and those 40+ hours were incredible. I don't mind the criticism as it introduces some ideas that might make for an even better Zelda next time, but it's ridiculous to try and claim this game was anything but a masterpiece; after all, there's never been a "masterpiece" that couldn't be improved. That's actually why I'm so excited for the next game, as Miyamoto said they'd be able to turn one around faster as they'd re-use the engine. This game was very clearly an introductory attempt to enter a genre that they'd never dabbled in, and they managed to stick the landing unlike just about anyone outside of GTA III. The pieces and framework are all well established, and I fully expect the next sequel to be more focused on additional content and details. |
I heavily agree with this statement.