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Woof said:
SleepWaking said:
thats not the g*ddamn point, the point is you will still be buying while the game hasn't made any progres accept the graphics. You have to agree in a racing sim damage is a must these days, this just sounds lazy. or they wouldn't categorize ist as a racing sim becouse it just isn't. (and certainly not the best)

 Heres a point.

 the damage in all racing games now is BULL SHIET, its not realistic thus making the game like Forza not a "simulation" if it was truley a "sim" the damage would be truely realistic (but its not).

 Thats what GT guys want,  they want perfect realistic damage.  Every part every possible affect.

 

Good point, that's why I don't care for race damage. If I hit something going 230MPH, then I will most likely be done racing, I won't continue the race with my shattered windshield. If someone else crashes, then I will be driving under the yellow flag until all the debris is cleared from the track. I want to play a driving sim, not a crashing sim.

 



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