ssj12 said: rocketpig said: ssj12 said: rocketpig said: ssj12 said: disolitude said: ssj12 said: that list completely sucks, where is Unreal? why is halo even on that list let alone #2? why the hell isnt Half-Life #1 or #2?
the list is failure |
Halo owns Unreal in every way. Unreal was only good because it blew away the quake 2 engine on similar PC configurations. As a game its nothing special. Thats ok, we all know your bias towards Halo so... |
1. I own Halo Combat Evolved on PC. 2. Unreal started the online mutiplayer part of FPSs. |
It did? I seem to remember playing games like Jedi Knight and AvP online long before UT ever released. UT popped up around the same time as Tribes, Counter-Strike, and Team Fortress. In fact, all three of those released before UT. |
either that or it revolutionized it. I know that it is the backbone of the online FPS muliplayer scene. |
It definitely had a huge fanbase and moved online to the forefront of the FPS mind but Counter-Strike was more influential as a whole and usually enjoyed more players online at any given moment. |
but CS was originally just a mod, not a full game. It didnt become a full game till 1.6 which was released in the 2000s. |
Mod or not, it was massive and had more users and longer legs than any other online PC FPS in history. Really, all the credit should go to Half-Life for creating a mod-friendly platform and launching TF, DoD, CS, etc. and propelling online FPS to massive numbers.