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fatslob-:O said:
JEMC said:

And PhysX could run on the CPU, but Nvidia tweaked it so that if you try to do that, the performance would stall. The same goes for their GameWorks things, Nvidia hardware => ok, non-Nvidia hardware => runs very poor.

That's why propietary tech is bad for all of us, and we should push for open standards rather than ask for even more propietary software.

PhysX is dead so that's one less excuse for naysayers to use against gameworks ... (Nvidia is rolling out a GPU agnostic solution with Flex.) 

GPUOpen does the same thing as gameworks by offering proprietary driver extensions that expose hardware features only AMD hardware can use yet I don't see why the latter is so objectionable in comparison to the former when both are intended to offer a performance advantage on their sponsors hardware ... (I mean do you see opposition for Vulkan games sponsored by AMD make use of 'shader intrinsics' and 'FP16' even though their competitor doesn't offer these extensions through a driver ?) 

Hardly anything is open standards and we gotta deal with it in life since proprietary tech usually offers far more and that's why we prefer it, Vulkan is falling behind DX12 already ... (we could soon have another OpenGL clone if Vulkan goes in the wrong direction like OpenGL did) 

Do you not want to see AMD competitive if it meant them using 'proprietary' technology ? 

The problem with that is AMD's position in the market.

Right now, AMD sells because of its lower prices (when miners don't ruin everything), and the goodwill of its customers to support them because a series of circumstances. Supporting and promoting open standards is one of those circumstances, and in my opinion a big one.

Remove that part of AMD and all you have is an Nvidia wannabe that can't properly compete with them, resulting in less support from the community.

No, if AMD wants to compete with Nvidia using propietary software like GameWorks, they first need to catch up with them in terms of performance but also in terms of marketshare, because if devs have to develop two versions of their games for consoles and then make another two versions because of GameWorks and "insert AMD's sh!tware name here", the end result will be that they'll focus only on the one with the bigger marketshare, so Nvidia.

Obviosuly, that only counts for devs that care about PC gaming, because what I fear that most of them would do is don't care about neither of them, making shitty ports (as they do now). And that would make AMD's turn into propietary software useless.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.