fatslob-:O said:
DX12 is still proprietary (owned by Microsoft) but I guess you mean no conflict of interest with it ? There's another way around it like exposing these hardware features in DX11 through the driver layer ... (much like how Nvidia got HFTS to work in Watch Dogs 2 through NVAPI since the graphical feature required conservative raster.) |
Yes, DX 12 is MSoft's thing, and both AMD and Nvidia can, and will, use it. It's not like that GameWorks sh!t that only Nvidia cards can use, even if sometimes it does more harm than good (like the HairWorks fiasco).
As for the second part, my knowledge is well below that level, so I can't comment .
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.