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I have been saying this for a while. It's more than just that fact that the graphics are really underpowered and there is no Hi-def support. It takes complicated and powerful cpus to make realistic physics. Which the Wii lacks. Think about all the FPS games that use bullet tracking now for realistic hits, and increasingly complex interactive environments, and complicated AI capable of intelligent decision making. Those things have very little to do with graphics but require massive amounts of computing power. The Wii is never ever going to see GTAIV because the levels are simply going to be too massive and the AI is going to be running all the time. Those are the type of games Wii will be missing out on. Anything with massive environments (i.e. Elder Scrolls), anything that needs realistic physics. GRAW2, anything with destructable environments, and racing games that use realistic physics. That's the whole point. Sure, arcade style games are fun, but they lack replay factor. Replay ability is key, and games with huge environments, lots of NPC AI characters provide that "what if" factor everytime you play them. I'm telling everyone, eventually Wii is going to be making the same games over and over and over.