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Mnementh said:
SvennoJ said:

Ofcourse they have, which is exactly what complicates matters. XBL has their own policy and black list of players etc. Eurogamer just summed it all up http://www.eurogamer.net/articles/2017-08-02-microsoft-really-wants-you-to-know-playing-minecraft-online-is-safe

An Xbox Live sign-in is now required for online multiplayer no matter which platform you're playing on. That includes Android phones and, eventually, Nintendo Switch. You need a gamertag to connect to a Realm, an official server partner or a hosted Minecraft world via an IP address.

"By creating an Xbox Live account and gamertag, when logged in you can set your own privacy and multiplayer preferences, create and manage accounts for your family members, and stake your claim on your name in the Minecraft universe," Microsoft said.

"Plus, because everyone will have an account, if you do run into any creepers ruining the fun, it's easy to report them, and for our Enforcement team to identify the player in question."

Yet Sony has their own policy, players you have on ignore or have warnings against them. MS conveniently ignores all of that and says jopin XBL and we'll police the userbase from scratch with our own rules about misconduct, bad language etc. When you log in to Origin or EA you're still under psn policy, yet MS wants to skip that and treat all users under theirs.

Perhaps an analogy in religion would be helpful. A Christian church and Islamic mosque say let's pray together for progress. Yet first all members have to register with the other church and adhere to their rules. It's rather one sided. MS is not just saying let's do crossplay, they also want to police the psn userbase...

Another thing is that Minecraft on psn will then be limited to MS hosted servers, giving MS a lot more leverage to make any changes they like server side. Nintendo seems to be fine with it, yet considering the state of their own online, anything would be an improvement :)

Sounds all nice and stuff, but why Sony then is blocking out cross-play for Rocketleague? It's not the reason for Sony. Basically they give a shit how the anti-harassment system is implemented. They also would be able to play together, maybe Sony gives information abouted reported and blocked players on PSN which also use Minecraft to Microsoft and vice versa. Either way, Nintendo is able to do it obviously.

The game is new on the Switch starting from scratch. MC has been on ps4 for a long time and now MS wants to take over the multiplayer portion. It's apples to oranges. Instead of making a new ID, cross-play could start with simply putting an @psn / @xbl tag on the username to avoid naming conflicts and make it possible to invite players over from another eco-system. Afaik multiplayer MC runs on the host console anyway, there's no reason to sign into XBL with a new gamertag to do that.

We don't know the terms and conditions for RL either, just that they're not compatible atm. Perhaps Sony simply doesn't want to deal with the potential toxicity and extra work that could come from psn vs xbl RL. It seems toxic enough already http://www.eurogamer.net/articles/2017-08-03-rocket-league-gets-a-20-word-language-ban-system