Captain_Yuri said:
Which again, I said it does hardly "anything of note". It still has frame pacing issues even on the pro... Just slightly less so according to google. And yes, again I said games do see an improvement. My issue is, the improvement isn't very big... Going from dropping frames to slightly less dropping frames which is what is happening with bloodborne isn't that great imo. And yes, some games do see an improvement but it's just not that care worthy improvement imo and not to mention that not every game sees the same kinds of improvement. Some games have noticable improvements while others... Not so much... https://www.stuff.tv/features/ps4-pro-boost-mode-how-effective-it Bloodborne: "Does the Boost wipe out those stutters in frame-rate, giving gamers the rock-steady 30fps the developer aimed for? Not quite – in a 20-minute dip back into the gore-sodden streets of Yharnam I did note the odd dropped frame here and there – but it’s certainly an improvement on the non-Boost version, delivering a smoother, stabler FPS count. Loading times also get a slight trim." |
You need someone else opnion for an argument? If you would have kept your Pro you could know it for yourself. The framedrops are pretty much fixed, what the dude sees as frame drop is the frame pacing issue which i never claimed to be solved