vivster said: Don't worry, I'm sure they'll pick whatever is the second best choice of a mobile APU for the PS5. |
A TDP of >150 watts is hardly what anyone would call 'mobile' ...
Pemalite said: By 2020, I would be hoping to be staring down the barrel of Direct X 13 with hardware feature sets to match. |
Should wait until 2021 to release new hardware ... (it's worthwhile to wait for Samsung to introduce their new transistor structure)
You need more than just hardware to succeed ...
Pemalite said: SSD Caching might be a thing/Hybrid Drive. Use a mechanical drive for sheer storage capacity, SSD caching to bolster performance. |
16GB will be fine since we're still going to be stuck at 1080p (This time I don't even think it's going to be native, we're going to reconstruct to 1080p and still be stuck with 30FPS since everyones going to chase for the holy grail known as physically based global illumination)
I think bandwidth is going to be an important bottleneck going into next generation so if it's a choice between 16GB (2TB/s bandwidth) vs 32GB (1TB/s), I'd very much choose the first option as a console hardware designer since procedural texturing might become viable by then ...
I also don't like the idea of hardware going to waste either since overengineering is the root of all evil ...