potato_hamster said:
Do you know what an assumption is? That isn't one! That's a suggestion of a possibility, not me assuming it is true! There is no assumption in the example you provided. At all. Aww that's so sweet with you making assumptions about how much it costs to license a game for something like this. How much does your average game cost to licence for such a device? What's that? You don't know? Another assumption. Got it. If only there was another device to maybe get an idea... like I don't know... the NES classic. 30 games. 13 of which are third party. Some how, with almost half the game library being third party, Nintendo managed to get that console out for $60. HOW DID THEY DO IT??!"
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"Do you know what an assumption is? That isn't one! "
Uh yes? You're assuming they wont put it into systems because "licensing issues". What licensing issues?
All your long winded wall of text posts at me are assumptions. Thats why we're here man, you doubled down hard trying to tell me Sony can't do the device I asked for, even though you know nothing. And it's precisely you know nothing that you replied with yuuuge texts at me that basically boiled down to "why wud Sony make such a device" or "Framemeister has special patents that Sony might not have", instead of keeping it short and concise. I alone provided the facts here, and that is that Sony is an industry giant with established upscalers for their TVs and Bluray players, and they can easily come up with a cheaper solution for retro gaming than a small company if they wanted it. Thats it, the rest is just background noise. No need to "bu bbuu buuutts" and "what ifs".
"How much does your average game cost to licence for such a device"
Thats not hard to figure out my man, each of those games sell for 5 to 10$ on the PSN, they're not gonna give out those 3rd party games for free. Just because Sony published FF7 back then doesnt mean they can put it cost free in their retro console. They dont hold the rights to the games. The business model that worked for Nintendo might not work for Sony. Now that Crash sold yuge, 3rd parties might hold on to their PS1 era IPs better. You havent thought about all the possibilities and oversimplify absolutely everything about this.
A preloaded PS1 is never gonna work out the same way a Nes or Snes Classic did. For 1. PS1 is the 3rd party console, too many licensing needed, too costly. 2. Too many games involved. Look even at your own list, you say "series" instead of games. There's too much games to choose from.
Sony isnt gonna simply copy what Nintendo does, thats just your own hopes and dreams. Their business model will differ, they might not have it positioned as a toy but rather a real cheap console to be sold alongside the PS4.









