Final Fantasy VI -- What a revelation. I played it during a time when I was completely bored with the usual, shallow platformers and beat 'em ups of the era and had actually moved away from gaming. I fell in love with the depth of story and characters.
Daggerfall -- Let's be honest, the game mostly sucked. It was so ugly that I would get raging headaches and the randomly generated dungeons were terrible. It was also amazing, though, with all the customization. You could build your character into exactly what you wanted. We take that for granted today. Another aspect was how it didn't assume you were a little kid like most other games of the day. I loved being able to join the thieves guild, for example.
ICO -- A game that showed me the true potential of the medium. It was an experience that I will never forget. I'd never felt anywhere near that much emotion in a game, it just grabbed me and made me care. It was beautiful. This was the first time I was actually FURIOUS at the villain, it felt so personal and immediate.
Fallout 3 -- I used to be along the Elitists that made fun of FPS games. That was until I played Fallout 3, which changed my gaming tastes forever. It was imaginative and immersive while being a lot of fun.








