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Errorist76 said:
LudicrousSpeed said:

All of that is cool and all but it has nothing to do with Crackdown 3 :)

Are you in denial?! Of course it has.. Crackdown 3 was THE posterchild they chose to use for deceitfully marketing the 'hidden' capabilities of XBox One.

There is nothing deceitfull about it.
They are actually using the cloud to assist with the processing of destruction in multiplayer.

nVidia has also showcased how cloud computing can assist in rendering games as well.

Microsoft was banking on this technology, they were ridiculed for it... As well as always-online DRM, having less power, Kinect... So they back tracked on all of that.
And now they have backtracked on all of that, bending to what consumers want... You don't like it? There is the saying of "Damned if you do, damned if you don't" and I think that applies here.

Errorist76 said:

Cloud computing for complex physics calculations doesn't work outside of closed environments. You'll know soon enough what we are talking about so I'll just leave it with that. 

False.

You can perform calculations that are not bandwidth or latency sensitive on the cloud and use local resources for processing that is more time sensitive, it's a sound concept.



--::{PC Gaming Master Race}::--