AngryLittleAlchemist said:
I'm talking about their first party big games. Ratchet and Clank, Crash, and Knack are a step in the right direction but they're practically legacy fanservice, their not very creative and aren't a sign of PS's general exclusive line up. Gravity Rush and Last Guardian I already said. I think the problem with Playstation is that so much of their unique titles were exclusive to Vita and some are coming over as sequels(which aren't unique really) or aren't coming over at all. When it comes to creativity Sony really relies on Japan Studio and not their biggest franchises, which I think is a wrong way of thinking. Their diversity is incredible but their heavy hitters are becoming pretty one note at this point. I don't hate PS, frankily I criticize them more than other companies becuase they can do better. They still have the best exclusive line up overall but it's not very creative i'd say. |
i agree that their first party heavy hitters are kinda same in how they look and i think they should reduce their budget a little bit and create 2 or 3 AA games using the budget of one AAA flashy game.ps4 needs more games like ratchet and clank and sly cooper and crash.thats why i said they should learn a lot from nintendo.create low budget unique AA games and make more profit from it.with this strategy they can double their output and also reduce the risk of closing studios.i mean look at games like horizon zero dawn,game is great but that took ages to make.that game probably cost more to make than zelda,splatoon and arms combined but the it never going give sony the profit like all nintendo games.sony got the talents but they need to realize that theres a huge market for these AA games.ps2 had a lot of these amazing AA games but with ps3 they loose their way and i hope they return to their form soon.their recent effort in budget titles like crash knack wipeout ebgolf are a good sign tho.







