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As we know MS has drifted away from traditional exclusives on console in favor of service exclusives, UWP being their service. However, I am still in favor of keeping games exclusive to a console for having a reason to buy it sort of thing. Though I do think MS have one thing right, and that's building up their ecosystem, mainly with backwards compatapility.

While it's true not everyone cares about this feature, it's more of a long term plan. They are growing closer and closer to having all the best 360 games playable on Xbox One, and soon probably the rest of UWP where ever it may end up. And not only can you insert your 360 discs but they are also on Xbox live and purchaseable with their achievements in tact. This is building a massive library to boot and as a result they have a massive head start on Sony.

Imagine if Sony took to bringing PS3/PS2/PS1 BC to PS4 with every game worth their salt on the PSN Store. Not even bringing it to PC, but exclusive to Playstation hardware. It would be their own way of competeing with not only UWP, but Steam, with the added advantage of needing their hardware to access this vast library. This would give PC's a run for their money too since there's a whole lot of games on Playstation consoles over the years that aren't on PC. If I want to play a game like Klonoa on my PS4 I can just download it and do so, or Pandemonium, Xenogears. Some of these could rake up 100's of thousands of sales each. And they could carry over for good since everything Playstation going forward will be X86, same with MS.

What do you think? Should Sony be focusing on an ecosystem instead of resetting their library every generation, falling behind the competiton in choice?