PS360: The N-gage was an ugly PoS with terrible controls, it was expensive and lacked features
The iphone is visually appealing, has both a touch screen and sixaxis, is now competitively priced and full of features.
stranne: I've heard nothing of the sort, but you could be right
Slimebeast: You have hit on the only major barrier to iphone gaming success. I believe that the iphone, unlike the ngage will reach a massive user-base, and that it is only a matter of time before developers jump on that with some really innovative casual games.
famousringo: They are going to recoup costs by opening up the iphone to 3rd party software developers and taking a 30% cut of all money made