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Because they've been done too many times and block the path to innovation in war games. Just imagine a whole market, full of new World War I games. Imagine new gameplay mechanics to struggle in the bloody stalemate of Verdun. Just start to think about what could be done to revolutionize the genre, and why these World War II shooters are stopping that. Hell, I'd love to see a Revolutionary or Civil War game that didn't suck more than a chicken (movie reference, see if you can get it!).