| potato_hamster said: VR is going through the same phases as 3D except 3D was cheaper and easier to implement in every way from the hardware manufacturers, to the game developers, to the consumers. Now, no one gives a fuck about 3D to a point where one of the industry's biggest pushers of 3D, Nintendo, is now making 3DSs without the 3D, Most TV manufacturers barely even advertise that their TVs are 3D compatible if they new models even are. Every argument you can make in favor of VR you can make in favor of 3D. 3D had a far easier chance of succeeding and becoming an industry norm and it was a fad that came and went within a few years. VR isn't going to fare any better. |
VR makes 3D actually work though. 3D alone doesn't add anything to the experience since your viewpoint is still stuck in place. VR unlocks 3D, at least in games. 3D videos are almost worse than 360 videos. Both suck with plenty of distortian and scale issues. Nor is watching a movie where you could be looking the wrong way any fun. Only the Joshua Bell VR experience impressed me so far from video content. Yet that's very expensive to make with 3D mapped environment with plenty of video streams merged and projected in that space to give you the illusion you can move your head around (within a small area)
So yeah, for video it might go the way of 3D. For games it's totally different.
| OdinHades said: VR will never be mainstream. The sooner the industry accepts that, the better. Don't get me wrong, I personally love VR and own three headsets (Gear VR + Oculus Rift + PS VR) but that doesn't say anyhting about the mass market. I showed VR to a whole lot of people and from what I have experienced, most folks don't even want to use it regurlarly. They are fine with testing it every now and then for special experiences but they simply have zero desire whatsoever to have such a device in their own homes. Price doesn't even matter. For them it's like a visit in the cinema or riding a rollercoaster. Fun times every few months, but just no reason to buy a headset for themselves. |
Yes. It seems the industrry thinks VR is going to convince casual gamers and non gamers to become adopters. Yet I doubt anyone that just wants to twiddle their thumbs with a bit of candy crush at the coffee shop or while watching tv is suddenly going to be excited to play games that demand your full attention, which kinda goes with VR. (Why play candy crush in VR...)
A new form of gaming might change that like the Wii did for a while with Wii sports.







