NawaiNey said:
Bullshit. These companies don't make any significant money from the hardware, the real money comes from the software, so they really have nothing to gain from reducing the lifecycles. The longer the console cycle goes on the more beneficial it is for them financially, as devs get more familiar with the hardware they can make more games faster and that's what makes them money. |
The reason why a company releases a new console is to either find new customers, gain marketshares or protect marketshares which is directly linked to their capacity of making profits from games and payed subscrptions.
So when I say they're reducing lifecycles I mean they're protecting themselves form losing business to other competitors (someone at Sony itself said the Ps4 Pro was meant to prevent customers to migrate to PC) or, in the case of One X, they're releasing it in order to stay relevant.
That's why I'm saying it's an alarming sign, because companies are releasing products at a faster rate to fight over a reducing portion of users. If the market was perfectly healty they wouldn't gain by doing so, since as you said, they're not making money out of the hardware.







