SvennoJ said: Is that a good thing? Imagine games not being held back by console cpu's or tools based on what consoles can do. Instead of having tiny play areas in From dust, you could have a Witcher 3 sized world with those kind of terrain physics. Games have become very unbalanced leaning on the gpu while doing nothing impressive with AI and physics for interactivity. A good cpu could do crackdown 3 type destruction without needing the cloud. |
Nah, games should push GPU compute for physics ...
Much higher quality simulation and higher performance than what the CPU could ever achieve ...