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Pemalite said:
Shikamo said:

Docked: native 1080p (but sometimes drop to 936p or 1536x864)

1536x864 is not 936P, It is 864P as it's a 16:9 progressive resolution. So it's not "or".

936P would be: 1664x936.

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Clearly they prioritised framerate over resolution, which is the right priority for a game like this... But it would have still been nice to have it locked at 720P/1080P. It's just not realistically possible with such restricted hardware capabilities.

I think given the time, they could lock it to 720p/1080p, we may see this in an update later on.

I think it is fair to assume they are using the same engine as the first game, so perhaps if they had built an engine that was better optimised for the Switch's architecture we would  see better visuals.