| bonzobanana said: Has anyone mentioned the steel battalion controller yet?
Which reminds me I must put mine on ebay as haven't used it in a while. |
Ha, that's nothing. Try learning to play a proper instrument
Or play a chinese mmorpg
It took me over an hour to figure out an acceptable control scheme to even start Elite Dangerous with many revisions later, trying to map all the regular functions on a DS4. More buttons would have been helpful, a better UI much more so. I had 18 pages of controller config saved (screenshots) so I could restore it again since sometimes after a patch it would all reset! Fun to take off in a multi million dollar spacecraft, that took months to earn, to find out all the control are suddenly backwards and you're boosting into a wall :/
Context sensitive radial command wheels are your friend on controllers. It's a shame many games don't use them. Plus a standard for how to browse menus would be nice. I was always fumbling with the menus in botw. I wonder if VR will go with 3D inventories for rpgs. It kinda makes sense instead of a huge list or pages of items. transparent panes to browse though instead, grouped by type. Eventually with proper 3D eye tracking you wouldn't need the controller at all to point at an item.








