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KrspaceT said:

Is it Nintendo's fault if third party titles don't sell well on their system?

Is it Microsoft's fault that Japanese originating games like JRPG's don't sell well on their systems?

Was it Sony's fault that PS3 titles had a long history of underperforming?

1) Yes, they we complete bullies against 3rd parties with the NES. That and the insistence of using expensive cartridges on the N64 drove them to other platforms. From that point, gamers that were enticed by 3rd party games moved to other platforms. Nintendo has to go out of their way to offer stuff to 3rd parties that make them attractive to them (and I mean, do way more than Sony and MS do right now). Offer dev help, remove royalties for 1 or 2 games, etc.

2) Yes, they started in Japan with a huge box, when Japanese people hated huge electronics. They created a huge controller (partially fixed with a less huge one) that was a no go for Japan. They didn't make an effort to get games for this public. That's pretty much it. Like I said above, they would have to go out or their way to entice JRPG support and attract the JRPG crowd back. But, unlike the above case, this one isn't really worth the effort.

3) Yes. Do you mean the situation where games had a worse performance than X360? Their fault because they made a hardware that was too hard to develop for with very few gains. If you mean the exclusives flopping, well, their fault too. They wanted to push the PS3 and started to pour out tons of games to see what would stick. MS was more effective back then, less exclusives but more hits. Both cases were fixed with the PS4 and an improvement in their understanding of what the market wants.