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Yes and no.For one hand, it is somewhat the manufacturer fault not fostering a market for that kind of genre.Ideally, any console should be ideal to play any kind of game.But for the most part, its not Nintendo, Sony or Microsoft job to make games of other companies successful.Thats the company own job, with marketing or whatnot.Also, the developer should have in mind what kind of audience a console has, and if it fails to do so, its it own fault.

Oddworld lack of sales was far more than those issues(being a late port and other issues) but in general, it wasnt Nintendo fault.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1