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Luke888 said:
Cerebralbore101 said:

Yes. Specifically the American branch that bought out Score (the old publishers of Score's DBZ CCG).

Can you give me some info/sources on the game and its "development" ? I can't seem to find any online...

I'm interested because Panini's headquarters are very close to my city and I just found out they make A LOT of money (631 milion euros in revenue in 2016 alone) but they only do soccer TCG and a bunch of Comics here in Italy so I didn't expect them to be so big on an international level...

Yeah let me give you the rundown. 

Back in 1999 Jim Ward (one of the original MTG developers for Wizards) came to Score Entertainment (a sports card company) with his idea of a DBZ licensed CCG. Score liked the idea and hired him on to produce the first three sets. Jim left Score after that to work on other projects, but other designers kept the Score DBZ game going. By mid 2002 Score's DBZ was the fourth best selling CCG right behind Poke'mon, MTG, and Yu Gi Oh. In 2004 Score rebranded the game as the Dragonball GT CCG. This rebranding included major rules changes, and changed fundamental aspects of the game. Many players didn't like the GT show or game and quit. In 2005 Score ended the GT CCG and closed shortly thereafter. The company was bought out by their competitor in the sports market Panini. Fan focused efforts kept the DBZ CCG alive for over ten years, and every year at Gen Con there was a huge DBZ tournament. Eventually Panini noticed that they owned the property rights to a dead game that had better attendance than most current games. So they decided to revive it. Aik Tongthongaral (One of the old developers to take over Score Z after Jim left) had kept his job at Score when Panini bought them out. He was tasked with putting together a team to remake the old game. He recruited his friends, and family members for development. Panini launched PanZ in 2014 to much fanfair.