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VGPolyglot said:
I wonder if my TV even has a refresh rate that high. I've never seen more than 60fps personally, so I'm not sure how much different/noticeable it is.

psvr displays at 120 fps. Normally only via reprojection (ie updates the screen laterally for head movements) which makes head movements a lot smoother than at 60 fps. You can easily see the difference between turning your head physically (which uses the reprojection) and turning via analog stick (which runs at 60 fps). It's much more comfortable to turn your head with the reprojection than the 60fps rotation from the game.

psvr also has two titles with native 120fps (Trackmania Turbo and Polybius) and there it makes things a lot easier to look at as well. In Trackmania you get much less off the cartoon effect when you look at spinning helicopter blades or to a fence flying by on your side, while in Polybius it makes it easier to track the hundreds of objects that fly by at great speed.

So yes, for fast moving games it helps and is very noticeable. Ofcourse, with more serious/realistic racers you're always looking in the distance into the next corner, there it doesn't matter that much. It will feel smoother yet there will be no big benefits as Forza is not a twitch racer.

Most modern tvs have 120 or 240hz smooth motion modes, adding frames in between. However they can't accept higher than 60fps plus it adds a lot of lag (2 or 3 frames at least) for the interpolation to work. HDMI 2.1 promises to fix that. (Mabye next year)