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So it was already 77 fps on XBox One (13 ms), and now reaches 91 fps (11 ms)

But is that average frame time, minimum frame time or maximum frame time. To lock a title at a certain frame rate it would have to be the maximum frame time, which can be quite a bit lower than the average. You only need 16.6ms frame time for 60fps, yet the number for xbox one is 13ms.

In pixel through put, 1080p77 to 4k91 is a 4.72x increase. Quite inline with the increase in GPU power. (4.58x) The question is ofcourse what properties can they increase (like AA, filtering, shadows) before the maximum frame time starts to slip past 16.6ms. We'll see when the actual comparisons comes out.