vivster said:
If you want to split hairs that much then yes. Doesn't mean though that there is any less strategy involved in them. |
Yea I wouldn't get that picky myself but others might. DQ and many FF games have a turn based combat system which pretty much makes it a turn based game with exploration and heavy on story. I mainly try to split it between real time and turn based but then you have plenty of games/genres that mix those play styles up. You know how gamers get when you start trying to specify genres.







