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AngryLittleAlchemist said:
jason1637 said:

I was the fastest selling XBLA game it's first week and it took a while to hit 2 million but those sales came from word of mouth alone so that pretty good.

Considering that this game is getting multiplayer a bigger budget and is coming out early next year so it won't have much competition it could do very well.

Fair enough then, I didn't know that. That's pretty odd, I was a big Xbox fan in 2013/2014. Surprise I didn't notice it. 

You make a good case for State of Decay, although again a lot of Microsoft's smaller IPs and even bigger ones have undertracked. 

I can't agree with you on Sea of Thieves though. It doesn't look like a high budget title, it's marketing won't be that big outside of Microsoft events, and Quantum Break and Halo Wars 2 had pretty massive marketing pushes, both flopped heavily. Recore had a similar marketing to Sea of Thieves and that also flopped. 

I'm not saying those games won't be successful or that I want them to flop. Frankily I think it's cool to see Microsoft branching in interesting directions by taking AA games and advertising them as system sellers. If it were any other company it would show that they have faith in new ideas, but it's Microsoft, so it really just shows they have little to fall back on. I like the modest, quirky concept approach, but most of the games that fit that category look generally unimpressive. Sea of Thieves could be cool, it just doesn't look that interesting. Playstation seems to have a really great handle on AA games, or at least niche AAA titles. I hope Sea of Thieves gets a lot of money though. Because Rare <3

After all those summer of arcades SoT was like the last big XBLA game.