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jason1637 said:
AngryLittleAlchemist said:
"“It’s tough because if you show too many AAA games, people are gonna be like ‘oh man, all you’re showing us are big blockbusters, we want to see more variety and diversity’"

Right - but no one has said this about Microsoft, especially nowadays. Hell, Sony basically admitted that their biggest marketing push - indies, were no longer important and that they wouldn't cover them much in e3...and no one complained.

I mean jesus, calling State of Decay, Super Lucky, and Sea of Thieves blockbusters?

The first State of Decay sold 2 million units.

SoT has a huge budget so it will probably get lots of advertising.

Super lucky ¯_(ツ)_/¯

I'll admit I don't know much about State of Decay 1 but didn't it take 1 year and 4 months to reach 2 million? It got 1 million in like 4 months. What was the price of the game when it originally launched? I don't believe it was 60 or 50$. 

Yeah I guess the advertising has been big. But I don't think the advertising will be big anywhere *except* Microsoft events. The budget for the game seems incredibly small for a first party tbh.

 

It's also worth mentioning that in the 7th gen Microsoft had set up a lot of 1st tier exclusives like Halo, Gears and Fable,and 2nd tier exclusives like Halo Wars, Crackdown. But Halo Wars sold pretty badly on the One, even their big games are selling less - it's likely it will sell worse.