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thekitchensink said:
starcraft said:
 

1. Actually, from what we know about Banjo 3, you still run, jump, punch, solve puzzles and learn new abilities, you just have the added tool of customizable vehicles (in and of themselves a puzzle) to help you do it.

The first two Gods of War had a large focus on story, a character that was defined (both in personality and looks) by that story, and its fighting system. Changing anyone of those (or in this case ALL) is easily as substantial an evolution/refinement.

 


1. Yeah, but platforming takes up about 10% of the game, instead of being the big draw. In the new game, every once in a while there's a platforming section to find a jiggy or a new vehicle piece, but most of the time you're using the vehicles themselves to find these things.

2. We agree that they're an evolution, not completely changing it up. So what's your point?

Actually, from what we've seen everything involving vehicles will be platforming.  You collect parts to make your vehicles.  You experiment with different customizations to solve puzzles with your vehicles. 

As for number 2?  I think both games are an evolution.  But Darth things only God of War 3 is, whilst Banjo 3 is seen as a sacriligious defilement of the originals. 

 



starcraft - Playing Games = FUN, Talking about Games = SERIOUS