1. Platform of choice for gameplay
3DS mainly for the past few years. Unless I want to play something multiplayer, which would likely be on Wii U. Unless it's a fighting game besides Smash which I'd do on 360 or PS4.
2. Inverted/ sensitivity
-Inverted Y axis. I get really disoriented otherwise. Sensitivity slightly above average for most games. Wiimote motion controlled aiming would actually be my choice if it was possible in all games.
-3. Switch alternative
Except for Zelda or multiplayer stuff, it's been almost entirely undocked. For things like Xenoblade it'll probably change.
4. Dislikes about Platform controllers:
I don't the joystick placement on PS controllers. Just feels unnatural.
The New 3DS XL second controller nub is virtually unusable for anything except minor camera adjustment.







