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F.Scofield said:
Kerotan said:

Perfect.  

 

@scofield did you really just list eating while walking as dumbing down?  Not being able to walk while eating was the real dumbing down.  He said in an interview that it's a natural feature to add seeing as you can't easily escape the map like you used to which makes it harder. 

  no, not dumbing it down, but making it easier for the casual audience and the map without loading times was really positive, it was the feature i liked the most, it makes more difficult to run away from the boss like in previous titles.

  i only wish they don't try to make it a easy game to appeal the masses, cause the difficulty is one of the main appealing things on mh series.

They've already said it's harder because you can't leave areas as easy as past titles.  That doesn't sound like making it more casual. That sounds like a necessary trade off.