By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Mr Puggsly said:

Xbox One probably has a few hundred indie games, it certainly feels that way.

So I'm not under the impression MS is not very difficult to work with. Unfortunately for MS, its bigger news if a studio has an issue with them versus not.

Mr Puggsly said:
KLAMarine said:

I think Microsoft did a better job supporting indie games by showing them off at their conference than Sony though.

Exactly, there are also many indie games on Xbox One.

So how difficult can it really be?

Many developers getting their games on X1 is not a story. Some claiming its difficult is a story though.

For the record, I don't recall David Condolora of indie studio Brain & Brain referring to working with Microsoft as being difficult. He refers to Sony as being "much more forthcoming and interested, easier to talk to" versus Microsoft.

And being easier isn't always ideal. It can lead to trash getting on a digital marketplace (see Steam) and even some major debacles.

ABTR said:
KLAMarine said:

I think Microsoft did a better job supporting indie games by showing them off at their conference than Sony though.

Meanwhile Sony do that on 2014 2015 2016 on Games com E3 and PSX but because on 2014, 2015 has no big AAA games ps4 was a indie console that has no games right?

Also 2016 PSX has tons of  indie games but noone remeber that because Uncharted, Horizon, Nier, Nioh, Gravity Rush 2  and Last of  us 2 has steal the show :)

But because MS now 4 years later has no AAA exclusive and show 40 indies we call them better on indies


P.S  Indies game that coming on next 2 months, Nex Machina already out, Matterfall, Pyre, Hellblade, absolver all ps4 and pc

Makes sense. E3 2017 happened more recently than E3 2016, 2015, and 2014 and it's thanks in part to indies why some feel Microsoft had a more diverse showing at their latest E3 than Sony did.