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deskpro2k3 said:
Zekkyou said:

Anyone demanding that lacks even a basic understanding of what they're actually asking for :p

Outside of effectively remaking the game (which would run counter to the lessons they learnt from 1.0), FF14's technical base has been set. That's why the PC version's shift from DX9 to DX11 only got us a few extra graphical options, and 4.0 dropping support for an entire generation only resulted in minimal technical changes for the PS4 and PC. All dragging the minimum specs to above the PS4 will accomplish is wiping out the majority of the player base (all PS4 players, and a good chunk of PC players).

Regardless, i'm not saying whether they will or should support the Switch, just that i don't believe it'd effect the game much. FF14's biggest design limitation right now is its server structure, not specs.

The developers is urging players to upgrade from a 32bit CPU, to a 64bit CPU. I'm not certain what that will improve but if they come out with a Switch version I will riot.

I expect they just want to stop having to support the DX9 version. 90%+ of steam users now have a 64bit OS, so the DX9 version is becoming a progressively larger waste of resources. A Switch version would be 64bit regardless of that though.

Why would you riot over something that's unlikely to effect your experience? FF14 is a game i care about a lot, and I've been pretty vocal about my personal disdain for the Switch's hardware. If i thought there was a reason to worry about a Switch version of FF14, i'd be bitching all over this thread :p