Next gen used to mean a huge leap in graphics. Going from NES to SNES, was a huge leap forward. Same with N64 to Gamecube, and PS2 to PS3. Going from 360/PS3 to XB1/PS4 wasn't a very big leap. In power maybe, but not in terms of graphics. We hit a point of diminishing returns back in 2010. Artists can't texture and model well enough to keep up. A 300,000 polygon model looks almost identical to a 600,000 polygon model. Yet ironically we still have people griping about 60 fps, and 1080p as if any of that really matters. You might as well complain that your toast has one pat of butter instead of two. Nobody cares.







