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thismeintiel said:
foxtail said:


The PS3 was the cheapest Blu-ray player when it came out.
 

The PS2 was competitively priced against standalone DVD players throughout its life.

 The Xbox and PS2 were similarly priced for the most, but the Xbox required a $30 dongle to play DVDs.

 

So, the whole crux of your argument is...the PS2 and PS3 sold on multimedia capabilities, while the Wii did not?  So, what the Wii did was impressive, but what they did was not?  People buy gaming systems to play games, not movies.  That is just icing on the cake.  You may want to look into the SW attach rates for those consoles.  Both have a higher ratio than the Wii does.  So, that puts that multimedia theory to rest.  The VAST majority of people who bought those systems bought them to game, not for Blurays or DVDs.  Especially in the PS2's case where DVD players were much cheaper than it, even at its launch.  At the end of 2000, you could get a DVD player for less than $100.  DVDs didn't help the PS2.  The PS2 helped DVDs.  And a $30 dongle had nothing to do with the PS2 beating the Xbox.

Really, if I wanted to make a poor argument, I could say the reason the Wii sold so well is because people bought them to hack them (which is extremely easy to do) to play homebrew games/apps and DVDs, and that's why it didn't sell as much SW as the PS2 and PS3.

That quote I was responding to was talking about price.  Respond to my original quote that was responding to your quote instead.

 

I never said what the PS2 did was not impressive.  I was originally saying the higher price of the PS2 than the GameCube was in part due to  built-in DVD, and that  built-in DVD capability did add value that could sway customers.

Cheap $150-$100 DVD players did exist in late 2000 but it was also said that at that time only six percent of US households owned a DVD player.  

Still a burgeoning market for DVD players in late 2000.

So buying a PS2 in late 2000 would still give you $100 of extra value if you wanted to have DVD movie player anyways.  

By May 2002 the PS2 was only $199 which made it attractive as a reasonably priced game and DVD player combo if you were interested in both which in turn made it more competitive.

The point is that the added value out the box made it more compelling had it not had that feature at all.

The PS2 and PS3 are bound to have higher attach rates than the Wii simply because they have had more industry games coming out for them, thus my comment about full industry support here.

The Wii also had a slightly higher attach rate during the first 23 months on the market.  Again the chart shows that Nintendo was  greatly supporting the Wii with its first party while the 3rd party industry was largly backing the PS3.

Though in the end the Wii also didn't do too bad with software sales either.

9.031 attach rate.