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onionberry said:
Just like quick time events on god of war or touch screen gameplay on Bayonetta 2 ruined action games... Not.

It's just an option.

Totally different genres and that could be a topic for a complete different thread.

Options are good, I didn't say that but what bugs me is the fact that Videogame companies are threating kids or players like idiots nowadays, you can make something accesible without the need to turn your game into a complete monotonous piece of software. 

LipeJJ said:

Not really. It's the opposite: overly complicated characters/combos are the reason why fighting games are niche games these days. Few people have the time or are willing to overcome such hurdles. This is why I'm looking forward to Arms: it's easy to play, but hard to master, meaning it's accessible and deep at the same time. This is the best model imo. It's one of the main reasons why games like Call of Duty and Pokémon are hits.

I really think learning motions and keys to execute skills will just take you a couple of hours to get used to, is what you do with your character that counts. You can take a game and turn it into something more accesible for people that doesn't have the time to learn everything but taking the wrong approach can seriously hurt a franchise.

ARMS is amazing, you get a bunch of content, depth but also it's easy to pick up and enjoy by people that can't stay all day throwing punches and becoming the best, that's how you handle things... Imagine if they made an option for ARMS that would let you use your DASH + GRAB by just hitting 1 button, that would make everything more boring (In my case at least) I feel that a lot of that is happening with the industry, people are satisfied with what they have because most of them are not willing to go out of their confort zone and try more complicated things, there's a reason why Dark Souls is pretty popular too, hard game, complicated but satisfying and adicting as fuck!

Pokemon can look like a kids game but that game is complicated lol, I had like 300+ hrs registered in my 3DS before selling it.

Ganoncrotch said:

Here is actually a pretty cool video regarding some of the changes to the fighting game genre which has been going on, it's rather long but worth the watch but if you want the TL:DR version of it

Game companies want to appeal to everyone, hardcore fans, casual fans, sponsers and spectators. Doesn't always work out. Great video though.

Going to watch it right now! seems interesting, ty for sharing man :)