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Not really. It's the opposite: overly complicated characters/combos are the reason why fighting games are niche games these days. Few people have the time or are willing to overcome such hurdles. This is why I'm looking forward to Arms: it's easy to play, but hard to master, meaning it's accessible and deep at the same time. This is the best model imo. It's one of the main reasons why games like Call of Duty and Pokémon are hits.



Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won