CGI-Quality said:
Ah, yeah, the wonder of trying to animate all of that! In fairness, I'm not an Animator, but I can tell you, for those guys, it's some of the hardest work they'll ever do. I made sure to avoid it! Design and Modeling are enough for me. |
I loved passing on tall pasture on HZD and seeing it moving around me... and the youtube video posted here for UC4 details were impressive, how much detail they though on the animation and interaction. Imagining it with more power is quite cool.
Can't you do something like that mod that left VGC putting the steps of deving as a modeler? Like making the geometry, puting creating and aplying texture and them maybe simple animation just for the curious of us to admire more the hard work people like you put on our games?
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."