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TheBlackNaruto said:
irstupid said:

Gamescon, TGA, Paris, ect get like a fraction of a fraction of media coverage/following as E3. Be like comparing advertising spots for the Superbowl with a pre-season game on Football.

You are being blind if you don't think an Indie would greatly value getting spotlight at E3 during one of the main console makers big conference.

Think of this when your an Indie. You are making a game and you look at the conosles. Obvoiusly the PS4 has the largest userbase so that is appealing. But you are a small indie and can't afford advertising and thus how do you get those 60 million owners to know your game exists? out of those 60 million, only the online forum dwelers know of your game, so maybe half a million.

Now you look at Nintendo and they are trying to push their system and thus advertising indies to expand their library appeal. So even though they may only have 5 million console owners, all 5 million of those owners know of your upcoming game due to Nintendo pushing it.

Which is more appealing to a developer working on a game in his garage tyring to make a big break?

So you went from getting no advertising support from Sony to a fraction compared to at E3.....and where did they say that they would NOT be showing indies at E3 anymore in the article? Because maybe I missed it. Even if it is not at E3 Sony taking time out at any of their events to advertise an indie is big for the developer. Do you think an indie developer would turn that down? time at Gamescon, TGS, Paris etc? Also where did I say that an Indie would not greatly value spotlight at E3?

As for your Scenario I would go with the company that I would have the best shot at which in the case you gave would be Sony. 60 million potential customers, support from Sony with their Blogs, Youtube, gamining events outside of E3 and still a possibility of being shown at E3, a history of supporting indies coupled with word of mouth from 60 million potential customers.....it is a no brainer to go with Sony. That would be where the biggest shot would lie.....easily.

In the OP during the interview he says that showing indies at E3 is a waste of space. to me that sounds like zero advertising for indies at e3.

E3 which is like the superbowl for video games. blogs, youtubes, other events are pathetic in comparison. They get like a fraction of a fraction of coverage and veiwership.

Thus my point still stands. 60 million potential customers means nothign if only 1% of them hear of the game. Meanwhile if Nintnedo showcases it, then lets say half the userbase see it. Half of 5 million is much higher than 600k.