By using this site, you agree to our Privacy Policy and our Terms of Use. Close
The_Yoda said:
DonFerrari said:

The problem is that although userbases doesn't surge from thin air, Nintendo didn't put much effort on it since even before Wii. And on Wii even with similar ports being released on it the sells were very bad.

You lost me, they didn't put much effort into what ? Moneyhatting developers? Cutting edge hardware?

In all, making a capable hw, building relationship, moneyhatting. Nintendo put very little effort in 3rd party and them Nintendo fans complain at the 3rd parties not showing love to Nintendo.

hsrob said:
The Switch user base is three months old...pray tell what player differences EA have discovered in that time.

I've heard these bullshit excuses from EA before. I know there are different kinds of gamers but I don't know any gamers who like paying the same for an inferior product (I'm talking features, not tech). If they, just once, produced a Nintendo game with feature parity, at the same time, at the same cost as the other versions, I'd literally fall of my chair. Has it happened since the Wii gen?

The ones Nintendo have carried from the last 20 years?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."