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Johnw1104 said:

Yeah, I had a reeeeeally hard time believing the PS4 Pro could pull off what it looked like they were claiming it would during the E3 presentation. That's not to say that it's a weak console, but rather than a game of that style would require some top tier hardware to run at native 4k and with decent frame rates.

Gotta say my interest in this one has certainly dropped though. I thought this might be the console world's "Crysis" experience in regards to visuals... Still, hopefully it'll be fun; I'm just anxious for a truly beautiful 4k game to finally make its way to consoles so I can get some proper use out of my TV lol

the game is gorgeous, and will show at 4k using tricks... what part of it made the game look bad or what secret juice were you hoping to be used to make it gorgeous, ultra 4k60fps open world?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."