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SvennoJ said:
KLAMarine said:

"And one of the things you didn't really show were indie games. You didn't really show any last year, either. Now clearly indie games are coming to PS4 all the time. So why aren't you showing them anymore?
One of the things we have realised is that these video collages of ten indie games shown in a minute, is almost meaningless. Nobody can really learn anything about the games in that sort of time. It is almost viewed as wasted time.

There was a time and a place, in the early stages of the life of PS4, to make statements. It was more about making a statement that we are serious about the indies, and that we are doing this and that with the indies. No Man's Sky and so on and so forth, which broke out from that and carved its own niche. You know, right now, we have tonnes of indie content on the platform. And the fact that we elected, along with many other things such as Gran Turismo and PlayLink, not to give it its own spot on the stage this week, in no way means it is not important, or it is not there, or we don't worry about it. It was just good to talk about in 2013/2014. It is less relevant now. We have VR to talk about now, for example."

http://www.gamesindustry.biz/articles/2017-06-16-the-e3-interview-playstations-jim-ryan

Considering how relatively low VR hardware ownership currently is, I think it's safe to say non-VR indies are still more relevant. Good to see that PSVR adopters aren't being left high and dry though. I understand some time was devoted to VR content at Sony's E3 but not everyone viewing the presentation will be a PSVR owner or have interest in VR so for them, time would have been better spent on indies.

He doesn't say they're less relevant, unless you think GT Sport is less relevant as well.

I think Jim Ryan IS saying Indie content is less relevant. I think so due to the following excerpt:

"You know, right now, we have tonnes of indie content on the platform. And the fact that we elected, along with many other things such as Gran Turismo and PlayLink, not to give it its own spot on the stage this week, in no way means it is not important, or it is not there, or we don't worry about it. It was just good to talk about in 2013/2014. It is less relevant now."

The subject he's referring to throughout this portion was indie content and at the end, he refers to it as being less relevant.

SvennoJ said:

They chose to promote VR over indies as indies are already well established and known for their presence on ps4.

True but considering how many "tonnes of indie content" there is on the PS platform, visibility becomes all the more important for indie games to help them reach their intended audience.

SvennoJ said:

VR is still new, and not showing it E3 would have only brought the usual cries of Sony ditching VR like Move and Vita.

Bit of a double-edged sword: yes, that likely prevented people from accusing Sony of ditching VR but it also probably elicited sighs from people who have no interest in VR.